Among the trio of deadly bosses in TV Station map introduced in Arena Breakout: Infinite, Rolf takes the role of the close-quarters combat (CQC) expert—but don’t let his narrow specialization fool you. While he’s arguably less versatile than Bernard or Kurt, Rolf compensates with raw aggression, relentless pacing, and a brawler’s resilience that makes him particularly dangerous in tight, indoor fights.
Rolf Boss Spawning Chance = ~15%
Loadout & Arsenal
Rolf is equipped for face-to-face annihilation. His weapon choices reflect his close-range focus:
- KRISS Vector 9 SMG – with 9x19mm AP 6.3 ammo, rapid fire, high recoil, low precision past 15 meters.
- USAS-12 automatic shotgun, often loaded with 12x70mm Flech-Ette buckshot or 12x70mm AR-MOR-PIERSING Slugs – extremely lethal in short bursts but unreliable beyond mid-range.
However, what Rolf lacks in range, he tries to make up for with sheer tenacity and surprise tactics. He’s been observed charging at players with a melee axe, especially if stunned, cornered, or low on ammunition – suggesting unique AI aggression triggers tied to proximity and weapon states.
His combat gear includes:
- T6 AL Assault Armored Rig – one of the highest-tier rigs available in-game.
- GS2 tactical headset – offering minor hearing bonuses.
- No helmet, making headshots more viable—but beware: his survivability is unexpectedly high, with many players reporting he can tank at least one direct headshot from a T4-grade 5.56mm round.
Interesting note: Rolf has been spotted self-administering combat stimulants mid-fight. While it’s unclear if these give him actual stat boosts, some players believe this is tied to his temporary damage resistance or speed bursts.
Appearance & Loot

Boss Rolf is immediately recognizable due to his bald head, bare arms, and no-nonsense brawler look. His boss token is a set of Brass Knuckles—a fitting trophy from someone who often tries to close the distance with brute force.
He sometimes carries:
- Medical boosters
- High-tier healing items
- On rare occasions, a PM Tactical Axe as a backup weapon
Spawn Locations & Raids
Rolf typically spawns in one of the following TV Station hotspots:
- Director’s Office (2 Floor) – The most dangerous room in the TV Station, featuring two encrypted safes, a locked room, and only one door for access.
During Lockdown Raids, his bodyguards’ loadouts escalate in lethality, making them resemble elite PvP squads more than traditional AI opponents.
Bodyguards: The Real Threat?
Ironically, while Rolf can be erratic and wasteful in firefights, his bodyguards are far more lethal. They typically wear:
- H-Tac A9 Armored Rigs
- T4 helmets like KSS2 Tactical Helmet and T5 vests
- Vector 9s with deadly precision
- Occasionally, USAS-12s loaded with slugs, capable of incapacitating a geared operator in under two seconds.
These guards maintain a tight formation around Rolf and are programmed to aggressively push or suppress players who expose themselves for too long. Some advanced AI behaviors suggest they prioritize headshots and synchronize their reloads, making them harder to flank.
Strategy Guide: How to Survive Rolf’s Ambushes
- Avoid narrow corridors unless you’ve baited his guards out one by one.
- Aim for the head – Rolf’s lack of a helmet is his one major weakness.
- Use flashbangs or gas to disorient his guards before breaching.
- Keep your distance – outside 20 meters, his loadout is practically ineffective.
If you hear fast Vector fire and shouting, don’t panic – draw them into open ground where your superior range can turn the tide.
Final Thoughts
Rolf boss may not be the smartest or most heavily armed boss, but his raw health, aggressive AI scripting, and unpredictable melee charges make him a wild card on the battlefield. Underestimating him – or worse, ignoring his heavily armored entourage – can turn a winning raid into a fatal mistake.