Calibers16Rounds4
Ammo Database
4 roundsPatch 1.0.0.142.19Every round in the game, ranked on penetration, flesh damage, armour damage, velocity and cost. Each round's page carries its full armour class 1–6 effectiveness matrix and every weapon that chambers it.
Patch 1.0.0.142.19
4 roundsBallistics matrix
| Round | Tier | Pen | Class | Flesh | Value |
|---|---|---|---|---|---|
| Tier S | 71 | 7 | 64 | 81.3 | |
| Tier S | 68 | 6 | 50 | 75.2 | |
| Tier S | 64 | 6 | 90 | 85.6 | |
| Tier S | 63 | 6 | 67 | 77.1 |
Not yet recorded for this patch: Price
Showing 4 of 4 rounds
Methodology
How Value Score is calculated
Tier is the armour class the round is rated to defeat — class 6 is tier S, class 5 tier A, and so on — matching how players already talk about ammunition. Value Score is separate: it weighs penetration (4), flesh damage (3), armour damage (2) and cost, scored on a log scale so budget rounds are not flattened (2). A round can be top tier and poor value at the same time. Value Score is a ranking aid produced by this site, not a figure reported by the game.