Patch1.0.0.142.19

Ammo that penetrates class 6 armour

4 rounds3 calibers

4 rounds are rated at class 6 or higher on the patch 1.0.0.142.19 chart — 3 exactly at class 6, the rest above it. Against class 6 plates these are the rounds that go through rather than get eaten.

Highest penetration that beats class 6

Best per caliber

3 calibers
Ranked by penetration

Every round rated class 6+

4 rounds
Ammunition with penetration, damage, velocity, price and value score
RoundTierPenClassFleshValue
7.62x54mm 7N377.62x54mm 7N377.62x54mmTier S7176481.3
7.62x51mm M617.62x51mm M617.62x51mmTier S6865075.2
.338 AP.338 AP.338mmTier S6469085.6
7.62x54mm SNB7.62x54mm SNB7.62x54mmTier S6366777.1

Not yet recorded for this patch: Price

From the ammo chart

What the class rating means

Armour in Arena Breakout: Infinite is class 1 to 6. The chart rates each round by the highest class it reliably penetrates; a round rated class 6 is expected to go through class 6 plates and below, and to be stopped or heavily reduced by anything higher. Durability matters too — a plate that has already taken hits stops less.

To see what a given weapon can load, open its best-ammo page from the weapons index; the full chart with every column is the ammunition index, and the plates themselves are under armour.