Table of Contents
Arena Breakout Infinite continues to captivate players with its highly tactical gameplay and richly detailed maps. Among these, the TV Station Map stands out for its dynamic combat scenarios and lucrative loot opportunities. Located in the Guoyapos region of Kamona, the TV Station was once the largest in the area and served as the command center for the Northern Front during the North-South Conflict. This compact, two-floor indoor map has no bosses…for now, allowing operators to focus on PvP.
The TV Station offers a wealth of high-value items, but it’s also one of the toughest maps in Kamong. This comprehensive guide explores the best loot spots, player spawn points, efficient rotations, and survival strategies tailored for every gamer seeking dominance on this map. The new TV Station map is available only in Lockdown or Forbidden Zone.
- Duration: 20 Mins;
- Player Count: Up to 12;
- Unlocks at Lv. 18.
TV Station Map Access Requirements:
Lockdown Zone:
- Value Req: 100.000 Koens
- Costs: 20.000 Koens for entry.
Forbidden Zone:
- Value Req: 300.000 Koens
- Costs: 50.000 Koens for entry.
Interactive TV Station Map
*To Enable Full-Screen Mode, Press The Button On Map:
Spawn Points and Player Strategy
Spawns on the TV Station Map are randomly assigned but generally clustered around the perimeter. Here’s how to plan your initial movements:
Spawn Location | Description |
---|---|
Central Control Room | High-value loot nearby, but good luck surviving the PvP swarm in the first minute. |
Director’s Office Hallway | Spawn close to the best loot upstairs—but also close to campers with no mercy. |
Back Stairwell | Quiet start but limited loot nearby. Rotate fast or regret later. |
Loading Dock Entrance | Decent cover, average loot, and a solid spot to catch late arrivals. |
Elevator Corridor | Close to the Elevator extraction—but also close to enemies rushing for safes. |
Broadcast Editing Room | Low-key spawn with minimal loot. Great for avoiding players…until it’s not. |
Main Entrance Lobby | Open area spawn with decent loot but high ambush risk. |
Ventilation Stairs | Near the switchboard for Loading Dock extraction. Use it to set traps or escape. |
Extractions Points
Here’s a list of all the extraction points available in Arena Breakout: Infinite’s TV Station Map:
Name | Type | Description |
---|---|---|
Elevator | Fixed | Active 10 minutes after the raid starts. (You must call an elevator from the second floor Elevator Corridor) |
Loading Dock | Conditional | Active 15 minutes after the raid starts. You must flip the switchboard on the ventilation stairs. Extraction duration time 20 sec. |
Main Entranse | Conditional | Active 15 minutes after the raid starts. You’ll need to flip the switch at the Main Entrance to activate the extraction point. |
The TV Station Map Keys and Keycards
The TV Station is the fourth location that was added to the ABI, and there are not so many keys. These versatile items can unlock extract points, grant entry to restricted zones, and reveal coveted containers containing valuable items.
Image | Name | Description | What’s inside | Durability | Price |
---|---|---|---|---|---|
Planning Room Key | Key to the first floor of the TV station. This used to be where the TV station planned programs, but it was turned into a temporary head quarters during the war. | Business Suitcase, Military Computer, Military Supply Case, Electronic Safe, Tactical Accessory Case, Document Box | 10 | ~1.5kk | |
Infirmary Key | Key to the Infirmary on the first floor of the TV station. There are a lot of medical supplies there. | Safe, Pro First Aid Kit, Storage Case x2 | 15 | ~1.2kk | |
Parking Lot Storage Room Key | Key to the Parking Lot storage room on the first floor of the TV station. The TV station was used as a headquarters during the war, so a lot of weapon supplies remain in the storage room. | Tactical Accessory Case, Long Weapon Case, Military Supply Case x2, Work Clothes | 25 | ~600k | |
Darkroom Key | Key to the darkroom on the first floor of the TV station, which is where the TV station held film and television events. | Tactical Accessory Case, Home Computer, Document Box, Safe | 15 | ~1.1kk | |
Backup Pump Room Key | Key to the backup Pump Room on the first floor of the TV station. Although the room is somewhat hidden, a lot of supplies were stored there during the war. | Military Computer, Work Clothes, Storage Case, Business Suitcase, Office Drawer | 25 | ~300k | |
Warehouse Storage Key | Warehouse storage key used to open the storage room on the first floor of the TV Station Warehouse area, which contains lots of weapons and supplies. | Storage Case, Tactical Accessory Case x2, Large Weapon Case, Premium Weapon Case, Winter Coats | 10 | ~300k | |
Editing Room Key | Editing Room key used to open the Editing Room on the 2nd floor of the TV Station Set-Up area, which contains lots of precious supplies. | Electronic Safe, Office Drawer, Storage Case | 10 | ~1.4kk | |
Backstage Area Passage Key | This passage key is used to open the Tunnel Gate shortcut in the Backstage area of the TV Station, allowing you to move through the Photography Area more quickly. | Secret Safe, Home Computer | 10 | ~70k | |
Post-Production Room Key | Post-production room key. Used to open the Post-Production Room in the TV Station Interview Room, which contains lots of precious electronics. | Electronic Safe, Winter Coats, Office Drawer, Military Computer | 10 | ~1.3kk | |
2F General Office Key | The General Office Key is used to open the large General Office on the second floor of the TV Station. | Document Box, Business Suitcase, Safe, Military Computer, Large Materials Crate, Winter Coats x2 | 10 | ~1.1kk | |
2F Director’s Office Card | The Director’s Officecard is used to open the Director’s Office on the second floor of the TV Station. After the North-South Conflict broke out, the staff left Guoyapos in a hurry and didn’t have time to pack up their belongings. | Tactical Accessory Case, Electronic Safe, Secret Safe, Military Computer, Business Suitcase, Document Box | 10 | ~1.5kk |
Hight Value Points
Central Control (1 Floor)
The richest area of TV Station. There are two encrypted safes and a locked room. While looting, operators should watch out for both elite bots and other players, especially those on the second floor. Stay alert!
Director’s Office (2 Floor)
The most dangerous room in the TV Station, featuring two encrypted safes, a locked room, and only one door for access. Once inside, operators are safe from outside threats, but enemy teams often control the doorway, making entry difficult.
General Office (2 Floor)
The busiest room in the TV Station, with two encrypted safes and a locked room. It’s relatively safe for gathering intel or observing other players since the room is quite isolated. With three doors available for access, operators must remain vigilant in all directions.
Advanced Survival Tips
Survival in the TV Station Map relies on both map knowledge and adaptability.
Optimal Cover Usage
- Use crates, equipment, and room layouts to stay hidden and avoid direct lines of sight, especially in hallways and near windows.
- Avoid staying in open areas for too long. Always have cover nearby to duck behind if under fire.
Escape Routes and Backup Plans
- Know at least two exits for each zone, especially in high-traffic rooms like general office.
- If you’re outnumbered, head for lesser-used exits like side doors or stairwells, avoiding the main entrances where players often patrol.
Frequently Asked Questions (FAQs)
The general office and central control room contain the highest-tier loot but come with higher risks of enemy encounters.
Focus on lower-traffic areas like editing room and stay alert to footstep sounds to avoid surprises.
Matches generally last between 20-25 minutes, depending on the number of players and the pace of engagement.
Essential items include keys from locked room with electronic safes, armor-piercing ammunition, and medical kits. A flashlight can also be crucial during darkened conditions.
Use the map’s corridors and choke points for ambushes. Stealth is critical in indoor areas like the Director’s Office.
Monitor nearby extraction points like Elevator or Loading Dock and move toward them after securing loot. Avoid last-minute rushes, as these areas often attract ambushes from other players.
The Elevator is fixed and activates 10 minutes into the raid. The Loading Dock and Main Entrance require flipping switches.
Conclusion
Mastering the TV Station Map in Arena Breakout Infinite requires strategic movement, awareness of loot locations, and adaptability. By knowing the best loot spots, common spawn points, and effective rotation strategies, you’ll be able to maximize your loot, avoid unnecessary fights, and stay ahead of your opponents.
Remember, every game offers a new opportunity to fine-tune your approach, so don’t hesitate to experiment with different routes and strategies. Use this guide as your foundation to dominate the TV Station Map and elevate your Arena Breakout Infinite experience. Happy looting, and stay sharp!