武器比較
Select platforms
比較表
| Statistic | T951突擊步槍Assault Rifles · 5.8x42Tier D | AEK突擊步槍Assault Rifles · 7.62STier B |
|---|---|---|
| Market price(lower is better) | 未驗證 | 未驗證 |
| Damage | 未驗證 | 未驗證 |
| Rate of fire | ▼650 RPM | ▲800 RPM |
| Effective range | ▼45 m | ▲59 m |
| Muzzle velocity | ▲930 m/s | ▼800 m/s |
| Vertical recoil(lower is better) | ▼70 | ▲57 |
| Horizontal recoil(lower is better) | ▼40 | ▲38 |
| Ergonomics | ▼57 | ▲63 |
| Weight(lower is better) | ▼5.06 kg | ▲4.17 kg |
| Meta score | ▼28.4 | ▲58.9 |
Best available ammunition
- T951突擊步槍5.8x42mm DVC12
- AEK突擊步槍7.62x39mm AP
How Meta Score works
Meta Score is a weighted composite of four measures — sustained damage output (damage x RPM, weight 3), effective range (weight 2), recoil control with vertical counted double against horizontal (weight 3), and ergonomics (weight 2) — each scored against calibration bands set PER WEAPON CLASS. A sniper rifle is measured against sniper-rifle bands, not against submachine guns, because a single cross-class index ranks platforms by which stats the formula happened to weight rather than by how well they do their job. The bands are fixed, so adding a weapon never re-grades the others. Damage is not published per weapon — in this game it belongs to the round — so the caliber's median flesh damage from the ammo chart stands in for it. RPM, range, recoil and ergonomics are community-verified wiki values. It is a ranking aid produced by this site, not a value reported by the game.