武器比較
Select platforms
比較表
| Statistic | MP 133霰彈槍Shotguns · 12gaTier D | USAS12霰彈槍Shotguns · 12gaTier B |
|---|---|---|
| Market price(lower is better) | 未驗證 | 未驗證 |
| Damage | 未驗證 | 未驗證 |
| Rate of fire | ▼60 RPM | ▲275 RPM |
| Effective range | ▼11 m | ▲12 m |
| Muzzle velocity | ▼337 m/s | ▲400 m/s |
| Vertical recoil(lower is better) | ▲7 | ▼37 |
| Horizontal recoil(lower is better) | ▲6 | ▼42 |
| Ergonomics | ▼47 | ▲53 |
| Weight(lower is better) | ▼4.25 kg | ▲3.37 kg |
| Meta score | ▼39.3 | ▲58.5 |
Best available ammunition
- MP 133霰彈槍12x70mm Armor-Piercing Slug
- USAS12霰彈槍12x70mm Armor-Piercing Slug
How Meta Score works
Meta Score is a weighted composite of four measures — sustained damage output (damage x RPM, weight 3), effective range (weight 2), recoil control with vertical counted double against horizontal (weight 3), and ergonomics (weight 2) — each scored against calibration bands set PER WEAPON CLASS. A sniper rifle is measured against sniper-rifle bands, not against submachine guns, because a single cross-class index ranks platforms by which stats the formula happened to weight rather than by how well they do their job. The bands are fixed, so adding a weapon never re-grades the others. Damage is not published per weapon — in this game it belongs to the round — so the caliber's median flesh damage from the ammo chart stands in for it. RPM, range, recoil and ergonomics are community-verified wiki values. It is a ranking aid produced by this site, not a value reported by the game.