Сравнение оружия
Select platforms
Таблица сравнения
| Statistic | Винтовка SJ16 со ск. затворомSniper Rifles · .338Tier D | Винтовка AR-30 со скользящим затворомSniper Rifles · .338 |
|---|---|---|
| Market price(lower is better) | Не проверено | Не проверено |
| Damage | Не проверено | Не проверено |
| Rate of fire | 26 RPM | Не проверено |
| Effective range | 125 m | Не проверено |
| Muzzle velocity | 1 300 m/s | Не проверено |
| Vertical recoil(lower is better) | 11 | Не проверено |
| Horizontal recoil(lower is better) | 15 | Не проверено |
| Ergonomics | 32 | Не проверено |
| Weight(lower is better) | 6,48 kg | Не проверено |
| Meta score | 37,0 | Не проверено |
Best available ammunition
- Винтовка SJ16 со ск. затвором.338 AP
- Винтовка AR-30 со скользящим затвором.338 AP
How Meta Score works
Meta Score is a weighted composite of four measures — sustained damage output (damage x RPM, weight 3), effective range (weight 2), recoil control with vertical counted double against horizontal (weight 3), and ergonomics (weight 2) — each scored against calibration bands set PER WEAPON CLASS. A sniper rifle is measured against sniper-rifle bands, not against submachine guns, because a single cross-class index ranks platforms by which stats the formula happened to weight rather than by how well they do their job. The bands are fixed, so adding a weapon never re-grades the others. Damage is not published per weapon — in this game it belongs to the round — so the caliber's median flesh damage from the ammo chart stands in for it. RPM, range, recoil and ergonomics are community-verified wiki values. It is a ranking aid produced by this site, not a value reported by the game.