Сравнение оружия
Select platforms
Таблица сравнения
| Statistic | Автомат H416Assault Rifles · 5.56Tier C | Автомат АЕКAssault Rifles · 7.62STier B |
|---|---|---|
| Market price(lower is better) | Не проверено | Не проверено |
| Damage | Не проверено | Не проверено |
| Rate of fire | ▲860 RPM | ▼800 RPM |
| Effective range | ▼32 m | ▲59 m |
| Muzzle velocity | ▲910 m/s | ▼800 m/s |
| Vertical recoil(lower is better) | ▼72 | ▲57 |
| Horizontal recoil(lower is better) | ▼51 | ▲38 |
| Ergonomics | ▲73 | ▼63 |
| Weight(lower is better) | ▼4,42 kg | ▲4,17 kg |
| Meta score | ▼47,9 | ▲58,9 |
Best available ammunition
- Автомат H4165.56x45mm M995
- Автомат АЕК7.62x39mm AP
How Meta Score works
Meta Score is a weighted composite of four measures — sustained damage output (damage x RPM, weight 3), effective range (weight 2), recoil control with vertical counted double against horizontal (weight 3), and ergonomics (weight 2) — each scored against calibration bands set PER WEAPON CLASS. A sniper rifle is measured against sniper-rifle bands, not against submachine guns, because a single cross-class index ranks platforms by which stats the formula happened to weight rather than by how well they do their job. The bands are fixed, so adding a weapon never re-grades the others. Damage is not published per weapon — in this game it belongs to the round — so the caliber's median flesh damage from the ammo chart stands in for it. RPM, range, recoil and ergonomics are community-verified wiki values. It is a ranking aid produced by this site, not a value reported by the game.