Calibers16Rounds13
Banco de munições
13 muniçõesPatch 1.0.0.142.19Patch 1.0.0.142.19
13 muniçõesMatriz balística
| Munição | Tier | Pen. | Classe | Carne | Valor |
|---|---|---|---|---|---|
| Tier S | 71 | 7 | 64 | 81,3 | |
| Tier S | 68 | 6 | 50 | 75,2 | |
| Tier S | 64 | 6 | 90 | 85,6 | |
| Tier S | 63 | 6 | 67 | 77,1 | |
| Tier A | 54 | 5 | 94 | 79,5 | |
| Tier A | 54 | 5 | 45 | 63,1 | |
| Tier A | 54 | 5 | 72 | 72,1 | |
| Tier A | 53 | 5 | 43 | 55,8 | |
| Munição DVC12 5,8×42 mm5.8x42mm | Tier A | 53 | 5 | 44 | 61,2 |
| Tier A | 53 | 5 | 56 | 64,4 | |
| Tier A | 52 | 5 | 40 | 56,6 | |
| Tier A | 52 | 5 | 41 | 57,8 | |
| Tier A | 50 | 5 | 50 | 55,0 |
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Methodology
How Value Score is calculated
Tier is the armour class the round is rated to defeat — class 6 is tier S, class 5 tier A, and so on — matching how players already talk about ammunition. Value Score is separate: it weighs penetration (4), flesh damage (3), armour damage (2) and cost, scored on a log scale so budget rounds are not flattened (2). A round can be top tier and poor value at the same time. Value Score is a ranking aid produced by this site, not a figure reported by the game.