武器比較
Select platforms
比較表
| Statistic | UZIサブマシンガンSubmachine Guns · 9mmTier D | MPXサブマシンガンSubmachine Guns · 9mmTier D |
|---|---|---|
| Market price(lower is better) | 未確認 | 未確認 |
| Damage | 未確認 | 未確認 |
| Rate of fire | ▼700 RPM | ▲850 RPM |
| Effective range | ▼29 m | ▲33 m |
| Muzzle velocity | ▲400 m/s | ▼390 m/s |
| Vertical recoil(lower is better) | ▲64 | ▼68 |
| Horizontal recoil(lower is better) | ▲43 | ▼48 |
| Ergonomics | ▼68 | ▲81 |
| Weight(lower is better) | ▲3.10 kg | ▼3.77 kg |
| Meta score | ▼20.0 | ▲41.0 |
Best available ammunition
- UZIサブマシンガン9x19mm 7N31
- MPXサブマシンガン9x19mm 7N31
How Meta Score works
Meta Score is a weighted composite of four measures — sustained damage output (damage x RPM, weight 3), effective range (weight 2), recoil control with vertical counted double against horizontal (weight 3), and ergonomics (weight 2) — each scored against calibration bands set PER WEAPON CLASS. A sniper rifle is measured against sniper-rifle bands, not against submachine guns, because a single cross-class index ranks platforms by which stats the formula happened to weight rather than by how well they do their job. The bands are fixed, so adding a weapon never re-grades the others. Damage is not published per weapon — in this game it belongs to the round — so the caliber's median flesh damage from the ammo chart stands in for it. RPM, range, recoil and ergonomics are community-verified wiki values. It is a ranking aid produced by this site, not a value reported by the game.