Among the trio of bosses lurking in the TV Station, Kurt stands out as the most balanced and tactically complete. As the squad leader of this faction, Kurt's approach to combat blends durability, suppressive fire, and dangerous utility – making him a versatile and lethal adversary who can adapt to nearly any raid scenario. From faster bursts to explosive traps, Kurt keeps even seasoned players on their toes.
テレビ局の施錠部屋と鍵
| ティア | 鍵 | 場所 | マーケット価格 | 1レイド平均収益 | 回収率 | 使用回数 | リスク |
|---|---|---|---|---|---|---|---|
| — | Planning Room Key | — | 2700KKoen | 未確認 | 未確認x | 30 | 未確認 |
| — | Infirmary Key | — | 2000KKoen | 未確認 | 未確認x | 45 | 未確認 |
| — | Parking Lot Storage Room Key | — | 600KKoen | 未確認 | 未確認x | 25 | 未確認 |
| — | Darkroom Key | — | 2000KKoen | 未確認 | 未確認x | 45 | 未確認 |
| — | Backup Pump Room Key | — | 300KKoen | 未確認 | 未確認x | 25 | 未確認 |
| — | Warehouse Storage Key | — | 未確認 | 未確認 | 未確認x | 10 | 未確認 |
| — | Editing Room Key | — | 2000KKoen | 未確認 | 未確認x | 30 | 未確認 |
| — | Backstage Area Passage Key | — | 未確認 | 未確認 | 未確認x | 10 | 未確認 |
| — | Post-Production Room Key | — | 2500KKoen | 未確認 | 未確認x | 30 | 未確認 |
| — | 2F General Office Key | — | 1500KKoen | 未確認 | 未確認x | 30 | 未確認 |
| — | 2F Director's Officecard | — | 2000KKoen | 未確認 | 未確認x | 30 | 未確認 |
Yield and ROI are estimates built from community-reported averages, not measured figures, and they exclude the loadout lost when a run goes wrong. Use them to compare keys against each other rather than to predict your own results.
脱出ポイント
- ElevatorActive 5min after the raid starts. (You must call an elevator from the second floor Elevator Corridor.)条件付き300s
- Loading DockActive 10min after raid start. (You must flip the switchboard on the ventilation stairs.)条件付き600s
- Main EntranseNo requirement.条件付き
ボス
Bernard is the designated sniper boss within the TV Station zone in Arena Breakout: Infinite – and he's not one to miss. Known for his lethal accuracy, elevated vantage points, and enhanced AI behavior, Bernard turns every corridor and rooftop into a potential deathtrap. While not as overtly aggressive as bosses like Rolf, Bernard's strength lies in pinpoint suppression and long-range control, making him a nightmare for careless operators.
Among the trio of deadly bosses in TV Station map introduced in Arena Breakout: Infinite, Rolf takes the role of the close-quarters combat (CQC) expert—but don't let his narrow specialization fool you. While he's arguably less versatile than Bernard or Kurt, Rolf compensates with raw aggression, relentless pacing, and a brawler's resilience that makes him particularly dangerous in tight, indoor fights.