Comparador de armas
Select platforms
Matriz de comparação
| Statistic | Rifle de Assalto ZC807Assault Rifles · 7.62S | Rifle de Assalto AEKAssault Rifles · 7.62STier B |
|---|---|---|
| Market price(lower is better) | Não verificado | Não verificado |
| Damage | Não verificado | Não verificado |
| Rate of fire | Não verificado | 800 RPM |
| Effective range | Não verificado | 59 m |
| Muzzle velocity | Não verificado | 800 m/s |
| Vertical recoil(lower is better) | Não verificado | 57 |
| Horizontal recoil(lower is better) | Não verificado | 38 |
| Ergonomics | Não verificado | 63 |
| Weight(lower is better) | Não verificado | 4,17 kg |
| Meta score | Não verificado | 58,9 |
Best available ammunition
- Rifle de Assalto ZC8077.62x39mm AP
- Rifle de Assalto AEK7.62x39mm AP
How Meta Score works
Meta Score is a weighted composite of four measures — sustained damage output (damage x RPM, weight 3), effective range (weight 2), recoil control with vertical counted double against horizontal (weight 3), and ergonomics (weight 2) — each scored against calibration bands set PER WEAPON CLASS. A sniper rifle is measured against sniper-rifle bands, not against submachine guns, because a single cross-class index ranks platforms by which stats the formula happened to weight rather than by how well they do their job. The bands are fixed, so adding a weapon never re-grades the others. Damage is not published per weapon — in this game it belongs to the round — so the caliber's median flesh damage from the ammo chart stands in for it. RPM, range, recoil and ergonomics are community-verified wiki values. It is a ranking aid produced by this site, not a value reported by the game.