Comparador de armas
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Matriz de comparação
| Statistic | Rifle de Assalto AK 74NAssault Rifles · 5.45Tier D | Rifle de Assalto AEKAssault Rifles · 7.62STier B |
|---|---|---|
| Market price(lower is better) | Não verificado | Não verificado |
| Damage | Não verificado | Não verificado |
| Rate of fire | ▼550 RPM | ▲800 RPM |
| Effective range | ▼42 m | ▲59 m |
| Muzzle velocity | ▲900 m/s | ▼800 m/s |
| Vertical recoil(lower is better) | ▼60 | ▲57 |
| Horizontal recoil(lower is better) | ▼47 | ▲38 |
| Ergonomics | ▼48 | ▲63 |
| Weight(lower is better) | ▼4,48 kg | ▲4,17 kg |
| Meta score | ▼22,3 | ▲58,9 |
Best available ammunition
- Rifle de Assalto AK 74N5.45x39mm BS
- Rifle de Assalto AEK7.62x39mm AP
How Meta Score works
Meta Score is a weighted composite of four measures — sustained damage output (damage x RPM, weight 3), effective range (weight 2), recoil control with vertical counted double against horizontal (weight 3), and ergonomics (weight 2) — each scored against calibration bands set PER WEAPON CLASS. A sniper rifle is measured against sniper-rifle bands, not against submachine guns, because a single cross-class index ranks platforms by which stats the formula happened to weight rather than by how well they do their job. The bands are fixed, so adding a weapon never re-grades the others. Damage is not published per weapon — in this game it belongs to the round — so the caliber's median flesh damage from the ammo chart stands in for it. RPM, range, recoil and ergonomics are community-verified wiki values. It is a ranking aid produced by this site, not a value reported by the game.