Comparateur d’armes
Select platforms
Matrice de comparaison
| Statistic | Pistolet T54Pistols · 7.62x25Tier D | Pistolet G18CPistols · 9mmTier D |
|---|---|---|
| Market price(lower is better) | Non vérifié | Non vérifié |
| Damage | Non vérifié | Non vérifié |
| Rate of fire | ▼325 RPM | ▲1 000 RPM |
| Effective range | 12 m | 12 m |
| Muzzle velocity | ▲420 m/s | ▼375 m/s |
| Vertical recoil(lower is better) | ▲52 | ▼57 |
| Horizontal recoil(lower is better) | ▲23 | ▼24 |
| Ergonomics | ▼71 | ▲73 |
| Weight(lower is better) | ▼1,60 kg | ▲1,31 kg |
| Meta score | ▼23,3 | ▲39,0 |
Best available ammunition
- Pistolet T547.62x25mm Pst
- Pistolet G18C9x19mm 7N31
How Meta Score works
Meta Score is a weighted composite of four measures — sustained damage output (damage x RPM, weight 3), effective range (weight 2), recoil control with vertical counted double against horizontal (weight 3), and ergonomics (weight 2) — each scored against calibration bands set PER WEAPON CLASS. A sniper rifle is measured against sniper-rifle bands, not against submachine guns, because a single cross-class index ranks platforms by which stats the formula happened to weight rather than by how well they do their job. The bands are fixed, so adding a weapon never re-grades the others. Damage is not published per weapon — in this game it belongs to the round — so the caliber's median flesh damage from the ammo chart stands in for it. RPM, range, recoil and ergonomics are community-verified wiki values. It is a ranking aid produced by this site, not a value reported by the game.